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General Information
Description
VR Ammo Round is a bullet which can be applied in revolvers etc.
Settings
Caliber - This is an integer variable which is a caliber index.
BulletShellMesh - This is a Static Mesh Compoent of a Bullet shell mesh.
Functions
Fire - Replaces the bullet with shell mesh(BulletShellMesh).
Blueprint API Reference
Public Member Functions
Get Sheel
Returns true if bullet has fired
Output
bool
Get Caliber
Returns the current caliber
Output
uint8
Set Caliber
Input
uint8 NewCaliber
Fire
Protected Attributes
UStaticMeshComponent* BulletShellMesh
bool bAttacched
bool bSheel
uint8 Caliber
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