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VR Save Level Transfer

This class is used for tranfering inventory information to another level.

Class name:

Include:

Type:

Lines of code:

UVR_SaveLevelTransfer

#include "VR/VR_Save/VR_SaveLevelTransfer.h"

Player

48

​General Information

Description

VR Save Level Transfer is a class which is made for tranfering inventory information to another level.

Blueprint API Reference

Public Attributes

 

FString SaveSlotName
 

uint32 UserIndex
 

TArray<TSubclassOf<class AActor>> InventoryActors
 

TArray<UStaticMesh*> InventoryMeshes
 

TArray<int> Ammo
 

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