top of page
General Information
Description
VR Weapon Animation Instance is a class from which weapon animation blueprint can be inherited. Variables can be used for animation blending.
Variables
fTriggerInt - This is a float variable from 0 to 1 which indicates trigger push intensitivity.
fHammerInt - This is a float variable from 0 to 1 which indicates weapon hammer push intensitivity.
bJustShoot - This is a bool variable which indicates that weapon was just shoot.
bSaferPressed - This is a bool variable which indicates that safer was pressed.
bLatsBulletShot - This is a bool variable which indicates that was the last bullet shoot from the mag.
Blueprint API Reference
Public Member Functions
Set Trigger Int
Input
float
Set Hammer Int
Input
float
Set Just Shoot
Input
bool
Set Safer Pressed
Input
bool
Set Slider
Input
bool
Get Trigger Int
Output
float
Get Hammer Int
Output
float
Get Just Shoot
Output
bool
Get Safer Pressed
Output
bool
Get Lats Bullet Shot
Output
bool
Public Attributes
float fTriggerInt
float fHammerInt
bool bJustShoot
bool bSaferPressed
bool bLatsBulletShot
bottom of page