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Blueprint/C++
This is a physic lever class which can slide. Player can interact with it.
Climbable class. Can be used for ladders, obstacles etc.
The fundamental base for every weapon class. Easy game ready setup.
VR weapon animation instance class which can be used as parent class of animation blueprint.
This is base ammo clip class which slides into the weapon.
A simple bullet class which can be loaded into the gun(Can be used in revolvers).
Large ammo box which will automatically add certain amount of ammo to the player.
Bullet decal which spans after bullet hits the surface.
Projectile which spawns after each time gun fires.
Stab weapon is a class for knives, swords etc.
This is a skeletal object which player can pick up using one of grab methods (enum EGrabMethod).
Player can interact with this class after grab by pressing the following buttons: trigger button, A button and B button.